So it’s been a while since I posted. A couple of real life things have derailed my hobby in the past few weeks, and added to that I work in a school, so when the summer comes around any sense of routine goes right out the window for me. School started back this week though, so I’m easing back into my hobbying, and first up is the final model of my Orlock gang.
I was holding fire on building this last guy until the Orlock weapons packs came out and the expanded trading post was released in Gang War 3. After some deliberation, I decided to go with a heavy bolter, because a) I wanted to stick with the new Orlock’s theme of solid-projectile weapons , and more importantly b) heavy bolters are cool as hell. However I didn’t particularly feel like dropping £16 on one gun, so I just took the plastic heavy bolter, chopped the end off it, and drilled some holes in the barrel. Not very centred or rounded holes, I might add, but I think I get away with it at tabletop distance!
Painting him took a pretty long time for one guy, just because I couldn’t really get into the swing of it. I’m very glad I made that painting guide though, as I referred to it for pretty much every step. Painting all those ghosts and skeletons in between now and my last Orlocks has taken its toll though, because the skin turned out a bit rougher than the other guys. The weathering on the bolter didn’t come out quite the way I wanted it either – I don’t think it looks as good as my leader’s servo claw – but its still more than alright. I went for a very trendy double-denim and tried to paint a bit of texture into the cloth, but I didn’t really know what I was doing so it was only moderately successful.
Still, he fits in pretty seamlessly with the rest of the guys, so I guess I did a good enough job! Hopefully I’ll be back to regular posting from this week on, maybe once a week, maybe once a fortnight, we’ll see how quickly I can make progress on my outstanding projects. Anyhow, it’s good to be back!