Greetings, fellow humans! This week, I have mostly been typing up a Skirmish battle report from our recent gaming weekend. After our big game, Ross and I dialled things down a bit with a Skirmish game. We played a matched play game with warbands of 250 renown each, as per the newest rules in January’s […]Read More Ironjawz vs Nighthaunt (250 renown Skirmish)
Greetings, fellow humans! This week, I have mostly been finishing off last week’s Ardboyz. It’s not a huge update, but progress is progress. Now that I’m getting back into the swing of things with my Age of Sigmar stuff, I’m hoping that I can keep up my momentum and make a big dent in my […]Read More Double Ard!
Greetings, fellow humans! This week, I have mostly been back to painting Age of Sigmar models. I’ve not quite finished these Ardboys, but they’ve all been basecoated and washed – so I don’t have too much left to do. After all of my ‘painting Death Guard as individual models’ nonsense, it was great to get […]Read More Life’s a batch!
Greetings, fellow humans! This week, I have mostly been painting my Megaboss. Bonus points to you if you sang the post title as you read it. As a reward for finishing off my Plague Marines last week, I treated myself to painting my Megaboss, Snikchop. He’ll be the leader of Da Beast Boyz for the […]Read More Run to the hills!
Greetings, fellow humans! This week, I have mostly been building Ironjawz. Having gotten my Squigs out of the way, I’d managed to get up to date with all of my assembled Age of Sigmar stuff! As a result, I went on a bit of a building spree, and managed to put together 25 Ardboys and […]Read More Da green tide.
Greetings, fellow humans! This week, I have mostly been painting some ‘limited edition’ metal models. In my opinion, these are two of the greatest Orc models ever sculpted, and I really enjoyed painting them. They’re not quite Ironjawz though, so I’m going to count them both as regular Greenskinz (Orruk Warbosses) instead. The one on […]Read More Heavy Metal!
The final game sees the forces of Order and Destruction racing to outrun a whirling maelstrom. The victors will escape to safety through the waiting realmgate, while the losers face only annihilation. Read Part 1 (game 1 and 2) here Read Part 2 (game 3) here Read Part 3 (game 4) here Read Part 4 […]Read More Battle Report: Skirmish Weekend Part 5
This was it. It all came down to the final game. A chance for the forces of Destruction to redeem themselves! With the Order units having average moves of nearly double the Orruks’ flat 4″ (sometime triple!), as well as having priority in the first battle round, the Ironjawz really were the underdogs. Thankfully, this […]Read More Skirmish weekend (the Destruction perspective) – part 3
Game 5 sees the Orruks stage a daring and desperate assassination attempt on their hated adversary, the Knight Venator. But will the rest of the Order party become collateral damage? Read Part 1 (game 1 and 2) here Read Part 2 (game 3) here Read Part 3 (game 4) here Game 5: Assassinate Warbands Forces […]Read More Battle Report: Skirmish Weekend Part 4 – Mourning Wood
Game 4 sees the forces of Order struggling to contain the roiling energies of an unstable realmgate, all the while holding off the tenacious Orruks intent on claiming their precious cargo for themselves. Read Part 1 (game 1 and 2) here Read Part 2 (game 3) here Game 4: Vortex of Power Warbands (no reinforcements […]Read More Battle Report: Skirmish Weekend Part 3